About
I'm an independent game developer with experience across several projects, including Magnia and Ultimate Admiral: Dreadnoughts. I'm currently the lead programmer on Veterans: Napoleonic Wars.
Lost Jelly is my personal indie project, originally started in 2014. After years of working on other games and professional projects, I returned to it with the goal of finally bringing my original idea to life. I refined the visuals, improved controller support, and prepared the game for release on Steam and VK Play.
For me, Lost Jelly is more than a release — it's the completion of a project that stayed with me for twelve years. I'm now looking forward to introducing it to players and exploring its future potential, including possible console ports if the game finds a strong enough audience.







